I'm Hector Robles, an experienced international Game Designer with multiple published products utilizing proven design concepts, agile production methods, and analytics to achieve engaging experiences. Published products include a best selling Game Art course, highly-rated mobile games, Cybersecurity education games, and productivity apps.
Born and raised in the beautiful island of Puerto Rico, from a young age I was always intrigued by game rules and the how, why, and what makes them work. I traveled to Florida in order to get a game design education. Attending the Art Institute of Tampa and completing a Bachelor's Degree in Game Art and Design.
When not designing I love going on nature hikes and enjoying a fun board game with friends, or volunteer in my community.Download Resume
From wireframe to interactive mockups, I bring ideas to life before any assets need to be allocated. Allowing keyholders ample time to make changes and adapt on the fly.
Employing theories of fun and educational techniques to provide engaging experiences that stick with players and encourages them to explore on their own.
Using market research and keyholder requirement I design rich User Experiences for applications that meet the needs of both a client and it's user base.
Years of Design XP
The following video covers most of the products I worked on with Circadence Corporation.
NextAgent is a First-Person network admin training game helping players gain a core understanding of network setups. It won Silver and Bronze in the International Serious Play Awards.
REGEXILE is an educational game that teaches beginner to intermediate network security specialist how to use regular expressions, by saving the last bastion of humanity from codebots.
Cyberbridge is a onestop shop to access all training information, media, and games for the Circadence Family of products. Providing a concise place for Cyber security knowledge.
"Hector is extremely talented in being able to take complex ideas or philosophies, and find ways of translating them into engaging and fun game mechanics. He’s passionate, optimistic, and an extremely positive force for team moral. His peers are quoted in saying “Hector is a great team member; he is always open to help or clarify things easily and address things.”
"I worked with Hector for over a year on multiple projects, from pitches to game development to post-launch content on existing games. No matter the task or scope, Hector approached each one with an energy to build something solid, enjoyable and educational."
"Hector has been a pleasure to work with; not only is he a great game designer, but a great lead by helping decipher any new features or mechanics that would go over my head initially. He's quick to understand what the project needs and even better at communicating to the team in how it should work, with docs, diagrams, and drawings."
"Hector is that person that you can easily spot in a crowd, stands out above the rest. Incredible leadership, organization, communication skills. Has an innate passion for everything game,design,programming related. He is the kind of person everyone wishes to work with."
"Hector is an outstanding, admirable and passionate game designer. He is highly efficient as a team member and as a team leader. I admire the on-point and smart way he shares his ideas and solves problems. On working with him, you can notice every day how much he loves and masters what he does."